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Blending textures HL2

 
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2gas
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Joined: 02 Aug 2005
Posts: 93

Posted: Thu Sep 21, 2006 5:28 pm    Post subject: Blending textures HL2

I've been trying to blend 2 brushes together so they dont just look like 2 squares (or 1 brush like below) , i want them to look like there one texture. If you understand what im trying to say lol and know how please tell me.

EDIT: A screenie of what im trying to do with 1 brush if it makes it easier to understand.


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Slackiller
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Joined: 22 Aug 2003
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Posted: Sat Sep 23, 2006 11:48 pm    Post subject:

this can be done in source by using a blend texture on a displacement brush.

http://developer.valvesoftware.com/wiki/Hammer_Face_Edit_Disps#Paint_Alpha
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2gas
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Posted: Sun Sep 24, 2006 12:45 am    Post subject:

thanks i found a site that said how to do it but it didnt make much sense to me i think it was more to say how to make blend textures rather then using them in mapping.
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Last edited by 2gas on Fri Sep 29, 2006 7:23 pm; edited 1 time in total
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Slackiller
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Posted: Sun Sep 24, 2006 6:59 pm    Post subject:

I made a tutorial on displacement mapping
http://www.slackiller.com/New%20Tuts/displacement.html
in there it touches on alpha painting
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