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adding models to Source map's Using Source SDK

 
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justin510
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Joined: 22 May 2005
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Posted: Tue Nov 08, 2005 12:54 am    Post subject: adding models to Source map's Using Source SDK

hey im tring to add models to my 1st source map but i want them to be like barrols and exploding barrols
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Slackiller
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Posted: Wed Nov 09, 2005 1:57 pm    Post subject:

there are different types of props (models) there are prop_static (normal model doesnt move, prop_physics or prop_physics_multiplayer which are models with animations (like exploding barrels)


http://developer.valvesoftware.com/wiki/Prop_Types_Overview


also see http://www.editlife.net/tutorials.php?id=11
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justin510
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Posted: Wed Nov 09, 2005 4:12 pm    Post subject:

ok thank you
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justin510
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Posted: Thu Nov 10, 2005 5:01 am    Post subject:

when i try to make a entry i right click and creat a object but it doesnt show up

oh and show do i choose the model for prop_physc_multiplayer?>
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Posted: Fri Nov 11, 2005 12:35 am    Post subject:

prop_physics multiplayer is the same as prop_physics just for multiplayer games.

I usually click point entity tool(left tool bar) and select the entity i want and then click it in the 3d textured window and then move it around
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justin510
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Posted: Fri Nov 11, 2005 4:33 am    Post subject:

Thank You SLackiller Smile
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